I've been playing some games with friends and eventually started roleplaying with them, joined DnD, 7th sea, and other games.
My characther is a fencer (sabat school) with 5 dex and 3 brawl (not native english speaker, maybe i'm not using "brawl" but something related to melee weapons, i use a sword)
Most of the other players are "veterans" while this is my second short campaign. I'm a pretty straight forward guy, while i enjoy discussing with enemies, interacting with NPCs and the live world the GM created when it comes to combat i always run in like a DnD barbarian meme.
When the GM asks to roll dices for a combat scene i always go straight into the frey, find a way to roll dex+brawl (usually something along the lines of "i start dancing and slashing through people as i move trying to use my dexterity to hit the weakpoints of my enemies) and always rolling for my best stats.
My friends, on the other hand, do not always roll their best stats but they find a way to blend in with the environment and use panache or intelligence during the combat, they interact with the surroundings way more than i do.
My strategy usually results in the best kill count (and that helps keeping the party alive, a lot) but my friends' strategy usually results in more epic scenes / actions adding pathos and emotions to the game.
I'm a simple guy, when i get assaulted i just butcher the enemies in the quickest way possible.
I'd like to try new things and get some advices on how to add some variety to my gameplay.
(i can add more contest or maybe tell what happened last game if needed)submitted by /u/Dante-Ulpio-Traiano
Okay, so the Jenny background have a skill called "Fatal Attraction", right ? (or something like that, I'm french and so is playing with french rulebook & translation).
It's a Subornation + Panache check, and the max difficulty is X5 the Resolution of the target. If it succeed, said target will follow the Player Character in any place of their choice (surprised, charmed, interessed, etc...) and the PC may come back from the place without raising any suspicion.
I wonder if it is possible to delay the result ?
For instance : if my character succeed on her skill check to seduce someone at a party or something, can she say "I'm meeting you at [insert place] tonight/in a few hour", and can the delay be applied ?
In advance, thank you for your answers ladssubmitted by /u/Tatu_Philosophe
Hi again guys! I wanted to continue the interaction with you talking about something that I miss a lot these days. swashbuckling movies...
I really love this genre (that's why Seventh Sea is my favorite RPG) but I feel like Hollywood hasn't given it the spotlight these days...
I'd like some suggestions from you about recent films (or even videogames) Cloak and Sword. And additionally ask you, what is your favorite movie of this genre?submitted by /u/Acceptable-Leave-610
First time writing here... I'll try to be brief with my problem.
I fell madly in love with 7th Sea. Atmosphere, mechanics and everything that surrounds it. It didn't take long for me to want to share this new fiery passion with my friends. After all, they would probably see this new world of adventure and wonder the same way as I do... wouldn't they?
Short answer: No.
Long answer: I really struggled a lot to try to get my RPG player friends out of the DnD bubble. Some came out with ease and embraced the new and exciting world of Seventh Sea... But a significant part refuses to even attempt a session and already belittles it at first.
Criticism is superficial and usually boils down to: "I can do the same thing in DnD. Why bother learning about this new system?"
It's really tiring and even disheartening when I'm pelted with vague and unsubstantiated criticisms... I've grown sick of DnD because of its overly long fights, its massive High Fantasy presence and the rules-devouring Power Players... But these exact things seem to be what bind my friends to the system.
I come through this, hopeful that someone has gone through and overcome a similar adversity. What I want most is to show my friends the narrative potential of what has already become my favorite system.submitted by /u/Acceptable-Leave-610