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Andybob
Andybob's picture
Should Miracle Worker be a Knack ?
Miracle Worker

The Miracle Worker advantage is marked as a Knack (meaning no raise required) but the text says to spend a Hero Point and a raise on your Action to heal a dramatic wound of another character within touch. Presumably the Player would have to announce an Approach providing for moving to the character and touching them but do they have to pay a further Raise for the Miracle ?

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Salamanca
Salamanca's picture
The hero point covers the benefit listed. The "spend a raise on your action" cost covers the activity taken to go treat the injury. There is no need for a second raise to be charged.
Donovan Morningfire
Donovan Morningfire's picture

Yeah, I suspec the "spend a Raise" part is there to note that unlike other Knacks, using Miracle Worker counts as an Action and isn't something that just happens automatically.

Dono's Gaming & Etc Blog
http://jedimorningfire.blogspot.com/

Harliquinn Whit...
Harliquinn Whiteshadow's picture

The odd thing is, you can't use Miracle Worker "Between scenes" since it costs a Raise. We had this come up in a game session. Now you could just 'have wave' the Raise required if someone wants to spend the Hero Point when the group isn't in an Action or Dramatic Sequence.

Donovan Morningfire
Donovan Morningfire's picture

Just a passing thought, but I wonder if that's intentional, so that Heroes can't just "magically" make Dramatic Wounds go away during downtime if they happen to be sitting on a few spare Hero Points in between scenes.

It sounds like the intent in the rules was that Dramatic Wounds are meant to be something to be concerned with and the players to be wary about, especially with the general lack of readily-available magical healing in this game.

Then again, there is an errata document due out at some point in the (hopefully) not-too-distant future, so that may well change and the Raise requirement on Miracle Worker could be dropped entirely, making it no different than a standard Knack.

Dono's Gaming & Etc Blog
http://jedimorningfire.blogspot.com/

Antti Kautiainen
Antti Kautiainen's picture

There is nothing preventing it. You can use it between Scenes, but you can also use it during Dramatic Scene.

Actually there is numerous knacks, which says that spending a Raise is needed in addition to activating it during Scenes.

Salamanca
Salamanca's picture
I would allow the use of the ability in segments of game play where raises are not involved for the price of a hero point provided the characters have time and a rational opportunity to use it. Essentially, the players are slapping a shredded shirt over a wound and heroically proceeding when they use the ability. The raise covers the act of applying the bandage, the hero point makes the hero ignore the damage. So if they can do it off camera, it's not a big deal.
Antti Kautiainen
Antti Kautiainen's picture

If you have not noticed, almost all Knacks require use of Action during Dramatic Scene. Thus the action is needed if you do healing during Scene. If you do it outside scene, no Action is needed.

Antti Kautiainen
Antti Kautiainen's picture

And.. MIracle Worker is a Knack (K-symbol after its name).Game Mechanically a Knack is an Advantage requiring use of Hero Point.
 

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