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To help John Wick and friends get even more buyers we encourage those of you without a copy to get one from DriveThruRPG.
Click the image below to purchase
So, my usual group has been planning a 7th Sea campaign for awhile now, and we're ramping up now that the Pirate Nations is sailing towards us. However, it's looking like we're going to have two characters who are pirate captains, and our GM is invisioning a story that involves two pirate crews, which would mean two ships.
Has anyone played using two player ships, and does anyone have any suggestions?
QUOTE: Ben Woerner (published 2016-09-28, Wednesday)
We have another sourcebook available for you to look at: Pirate Nations! John, Mark, and Ben Woerner did a great job pulling this book into shape, and we're excited to see what you think.
From Sorcerer to Clergyman to Pirate to Admiral: the Remarkable Life of Eustace The Monk
http://www.todayifoundout.com/index.php/2016/06/pirate-mercenary-steward...
I could imagine this fellow inspiring some...
(Maybe this should be in the GM only section, but I'm not allowed to post in there.)