So, my usual group has been planning a 7th Sea campaign for awhile now, and we're ramping up now that the Pirate Nations is sailing towards us. However, it's looking like we're going to have two characters who are pirate captains, and our GM is invisioning a story that involves two pirate crews, which would mean two ships.
Has anyone played using two player ships, and does anyone have any suggestions?
Why would it be any different than playing with just one ship? Just more crew and more cargo space.
TAJ-07: Technopriest And Justicar Of 7thSea2e
It makes a certain amount of sense, given the property it's based on. Do you get a Cobra mk III as default?
Split the party! Muwahaha!