I'm playing around with some ideas to go along with Rob Donoghue's Expanded Ship Rules.
In a chase between two ships, what Opportunities might you offer either of the captains? Here's my list so far:
I'm playing around with some ideas to go along with Rob Donoghue's Expanded Ship Rules.
In a chase between two ships, what Opportunities might you offer either of the captains? Here's my list so far:
I was reading through the ship adventures section. How does someone get enough wealth to earn Gold Drives a Man to Dream? You need to sell 10 wealth of cargo in one voyage, but as far as I can figure out, the max you can get at once is 6. 2 cargo, 2 port, 2 for demand. What am I missing?
I haven't seen a character sheet for ships yet. So I made one. Bon voyage!
Ok, so I'm working on a ship's manifest sheet. It's going to have most of the major positions represented, space permitting. For the major positions, I'm including the following details:
Am I missing anything? What else would be helpful here?